The brother of wrestling legend Antonio Inoki, Keisuke, sparked controversy earlier this year when he announced that his company Inoki Genki Factory and AVITA Inc. were teaming up to build an Antonio Inoki android. It is set to make its debut on his birthday on February 20th of next year.
“Our clear goal is to take a step forward from conventional AI and create an android form,” he said at the time. “This project is an initiative to embody the presence of Antonio Inoki, who left behind remarkable achievements and ideas that should be passed on to future generations, by utilizing humanoid and AI technologies as its foundation.”
Survivor: David vs. Goliath and Survivor 50: In the Hands of the Fans castaway Dr. Christian Hubicki, a robotics scientist, professor and Director of the Optimal Robotics Lab at Florida State University, is quick to point out that the AI models we may communicate with on a daily basis don’t really think or behave like we do, it just seems like they do.
“One thing I will say, when you’re talking about these “AIs”, these “AI methods”, we were talking about our large language models and what they are doing is more or less predicting the next piece of text in a sequence. The next word in a sequence. The internal structure of a large language model, it’s not like the internal structure of a brain in terms of how it comes out. It talks like a person so it quacks like a duck but it’s not, in fact, a duck,” he told Slam Wrestling.
Large language models (LLM) are a type of artificial intelligence system designed to understand and generate human language. As Dr. Hubicki explained, it is an elementary system that predicts the next word in a sentence based on the words that came before it.
LLMs can answer questions, write essays, emails and code, translate languages, summarize long documents and simulate conversations.
Dr. Hubicki thinks wrestling fans should not to expect too much from the Inoki android and should avoid anthropomorphization, attributing human traits, emotions, intentions or behaviors to non-human things.
“I always caution people to imbue too much anthropomorphization and not to overly anthropomorphize large language models. I think that’s my general thing, without knowing the specifics of this project. So, just view it for what it is. It’s almost like viewing a caricature of a person. That’s not the person but it might remind you of the person in a way that you might find interesting,” he said.
Inoki passed away in October of 2022.
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